Ray-MMD is not complicated, at least from the point of view of users. If you want more freedom settings in your rendering and dig deeper to understand PBR, this rendering library will be more suitable for you. Understanding the meaning of each parameter can help you to achieve the results you want more quickly. You will find that Ray-MMD is not a single effect, it is more of a set of tools. Warm tones may require fine adjustment of the color temperature. The knowledge of the framework implementation itself can help you solve many problems. Ray-MMD is not an off-the-shelf effects library and you may need to make some adjustments to the parameters when using it. We recommend you download a new version of MikuMikuDance. Ray-MMD is only tested with mikumiudance 926 and above (64-bit versions), so if your version of MikuMikuDance does not meet the requirements.
In this document, MMD is short for MikuMikuDance and MME is short for MikuMikuEffect.
This document assumes that you already know some of the basics of MikuMikuDance and MikuMikuEffect. Ray-MMD is specifically designed physics-based and high degrees of freedom, so as many parameters as possible are added to fine-tune the effects. Ray-MMD is a real-time render effects library for MikuMikuDance.